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Top 3D computer graphics (Trending topics)

  
  
  
  

The following are the current most viewed articles on Wikipedia within Wikipedia's 3D computer graphics category. Think of it as a What's Hot list for 3D computer graphics. More info »

This is a beta release and so the figures may be a day or two out of date. We'd love to get your thoughts.

Rank Topic Wikipedia views
1 High dynamic range imaging 9,447 Sparkline of topic views for 2 weeks
2 3D television 6,605 Sparkline of topic views for 2 weeks
3 3D computer graphics 3,226 Sparkline of topic views for 2 weeks
4 3D computer graphics software 2,046 Sparkline of topic views for 2 weeks
5 Machinima 1,979 Sparkline of topic views for 2 weeks
6 WebGL 1,837 Sparkline of topic views for 2 weeks
7 Motion capture 1,627 Sparkline of topic views for 2 weeks
8 Parallax barrier 1,564 Sparkline of topic views for 2 weeks
9 3D modeling 1,288 Sparkline of topic views for 2 weeks
10 Voxel 1,029 Sparkline of topic views for 2 weeks
11 3D projection 967 Sparkline of topic views for 2 weeks
12 Vertex (geometry) 939 Sparkline of topic views for 2 weeks
13 Ray tracing (graphics) 931 Sparkline of topic views for 2 weeks
14 Surface normal 899 Sparkline of topic views for 2 weeks
15 VRML 765 Sparkline of topic views for 2 weeks
16 Non-uniform rational B-spline 729 Sparkline of topic views for 2 weeks
17 High dynamic range rendering 712 Sparkline of topic views for 2 weeks
18 Utah teapot 704 Sparkline of topic views for 2 weeks
19 Quaternions and spatial rotation 615 Sparkline of topic views for 2 weeks
20 STL (file format) 547 Sparkline of topic views for 2 weeks
21 Screen Space Ambient Occlusion 530 Sparkline of topic views for 2 weeks
22 Procedural generation 483 Sparkline of topic views for 2 weeks
23 Binary space partitioning 476 Sparkline of topic views for 2 weeks
24 Polygon mesh 451 Sparkline of topic views for 2 weeks
25 X3D 414 Sparkline of topic views for 2 weeks
26 Gimbal lock 411 Sparkline of topic views for 2 weeks
27 Z-buffering 408 Sparkline of topic views for 2 weeks
28 Inverse kinematics 397 Sparkline of topic views for 2 weeks
29 3D rendering 378 Sparkline of topic views for 2 weeks
30 Solid modeling 369 Sparkline of topic views for 2 weeks
31 Volume rendering 351 Sparkline of topic views for 2 weeks
32 Global illumination 335 Sparkline of topic views for 2 weeks
33 Particle system 313 Sparkline of topic views for 2 weeks
34 Ray casting 313 Sparkline of topic views for 2 weeks
35 Graphics pipeline 309 Sparkline of topic views for 2 weeks
36 Photon mapping 281 Sparkline of topic views for 2 weeks
37 Skeletal animation 278 Sparkline of topic views for 2 weeks
38 Hidden surface determination 249 Sparkline of topic views for 2 weeks
39 Constructive solid geometry 229 Sparkline of topic views for 2 weeks
40 Polygonal modeling 217 Sparkline of topic views for 2 weeks
41 Lambert's cosine law 207 Sparkline of topic views for 2 weeks
42 Conversion between quaternions and Euler angles 196 Sparkline of topic views for 2 weeks
43 Scanline rendering 195 Sparkline of topic views for 2 weeks
44 S3 Texture Compression 192 Sparkline of topic views for 2 weeks
45 Fiduciary marker 192 Sparkline of topic views for 2 weeks
46 Marching cubes 189 Sparkline of topic views for 2 weeks
47 Subdivision surface 182 Sparkline of topic views for 2 weeks
48 Level of detail 180 Sparkline of topic views for 2 weeks
49 Pre-rendering 179 Sparkline of topic views for 2 weeks
50 Crowd simulation 177 Sparkline of topic views for 2 weeks
51 Radiosity (3D computer graphics) 176 Sparkline of topic views for 2 weeks
52 Subsurface scattering 172 Sparkline of topic views for 2 weeks
53 MegaTexture 165 Sparkline of topic views for 2 weeks
54 RenderMan Interface Specification 158 Sparkline of topic views for 2 weeks
55 Metaballs 158 Sparkline of topic views for 2 weeks
56 Path tracing 143 Sparkline of topic views for 2 weeks
57 Morph target animation 140 Sparkline of topic views for 2 weeks
58 Catmull–Clark subdivision surface 139 Sparkline of topic views for 2 weeks
59 Cornell Box 133 Sparkline of topic views for 2 weeks
60 Transform, clipping, and lighting 133 Sparkline of topic views for 2 weeks
61 Bounding volume 132 Sparkline of topic views for 2 weeks
62 Painter's algorithm 130 Sparkline of topic views for 2 weeks
63 PLY (file format) 129 Sparkline of topic views for 2 weeks
64 Stanford Bunny 124 Sparkline of topic views for 2 weeks
65 Texel (graphics) 121 Sparkline of topic views for 2 weeks
66 Stencil buffer 114 Sparkline of topic views for 2 weeks
67 Reflection mapping 106 Sparkline of topic views for 2 weeks
68 Cutaway drawing 105 Sparkline of topic views for 2 weeks
69 Procedural texture 103 Sparkline of topic views for 2 weeks
70 Polygon (computer graphics) 102 Sparkline of topic views for 2 weeks
71 Mobile 3D Graphics API 101 Sparkline of topic views for 2 weeks
72 Metropolis light transport 97 Sparkline of topic views for 2 weeks
73 Isosurface 97 Sparkline of topic views for 2 weeks
74 Back-face culling 96 Sparkline of topic views for 2 weeks
75 Volumetric lighting 94 Sparkline of topic views for 2 weeks
76 Sculpted prim 94 Sparkline of topic views for 2 weeks
77 Draw distance 92 Sparkline of topic views for 2 weeks
78 Texture synthesis 91 Sparkline of topic views for 2 weeks
79 Reyes rendering 90 Sparkline of topic views for 2 weeks
80 Texture atlas 88 Sparkline of topic views for 2 weeks
81 OpenFrameworks 87 Sparkline of topic views for 2 weeks
82 Fluid simulation 85 Sparkline of topic views for 2 weeks
83 Demoparty 84 Sparkline of topic views for 2 weeks
84 Render Output unit 84 Sparkline of topic views for 2 weeks
85 Web3D 84 Sparkline of topic views for 2 weeks
86 Z-fighting 82 Sparkline of topic views for 2 weeks
87 Suzanne Awards 81 Sparkline of topic views for 2 weeks
88 Kinematic chain 80 Sparkline of topic views for 2 weeks
89 Distance fog 79 Sparkline of topic views for 2 weeks
90 Viewing frustum 79 Sparkline of topic views for 2 weeks
91 Image-based lighting 79 Sparkline of topic views for 2 weeks
92 Forward kinematics 79 Sparkline of topic views for 2 weeks
93 Tao Framework 74 Sparkline of topic views for 2 weeks
94 Image plane 72 Sparkline of topic views for 2 weeks
95 RealFlow 69 Sparkline of topic views for 2 weeks
96 Stanford Dragon 67 Sparkline of topic views for 2 weeks
97 Virtual actor 66 Sparkline of topic views for 2 weeks
98 Sunflow 65 Sparkline of topic views for 2 weeks
99 Hidden line removal 64 Sparkline of topic views for 2 weeks
100 Retained mode 64 Sparkline of topic views for 2 weeks
101 Unbiased rendering 63 Sparkline of topic views for 2 weeks
102 Vertex Buffer Object 63 Sparkline of topic views for 2 weeks
103 Sparse voxel octree 62 Sparkline of topic views for 2 weeks
104 Reflection (computer graphics) 60 Sparkline of topic views for 2 weeks
105 3D data acquisition and object reconstruction 60 Sparkline of topic views for 2 weeks
106 Low poly 59 Sparkline of topic views for 2 weeks
107 Digital puppetry 58 Sparkline of topic views for 2 weeks
108 Ray tracing hardware 56 Sparkline of topic views for 2 weeks
109 Box modeling 55 Sparkline of topic views for 2 weeks
110 PHIGS 54 Sparkline of topic views for 2 weeks
111 Vertex (computer graphics) 53 Sparkline of topic views for 2 weeks
112 WiggleWin32 52 Sparkline of topic views for 2 weeks
113 Triangle mesh 51 Sparkline of topic views for 2 weeks
114 Color bleeding (computer graphics) 51 Sparkline of topic views for 2 weeks
115 Geometry instancing 50 Sparkline of topic views for 2 weeks
116 Bounding interval hierarchy 49 Sparkline of topic views for 2 weeks
117 Surface caching 48 Sparkline of topic views for 2 weeks
118 Bounding volume hierarchy 48 Sparkline of topic views for 2 weeks
119 Perl OpenGL 48 Sparkline of topic views for 2 weeks
120 PLIB 47 Sparkline of topic views for 2 weeks
121 Computer representation of surfaces 46 Sparkline of topic views for 2 weeks
122 Schlick's approximation 46 Sparkline of topic views for 2 weeks
123 QuickDraw 3D 45 Sparkline of topic views for 2 weeks
124 Potentially visible set 45 Sparkline of topic views for 2 weeks
125 Visualization Library 45 Sparkline of topic views for 2 weeks
126 VSXu 45 Sparkline of topic views for 2 weeks
127 Procedural modeling 44 Sparkline of topic views for 2 weeks
128 Forward kinematic animation 43 Sparkline of topic views for 2 weeks
129 Specularity 43 Sparkline of topic views for 2 weeks
130 Realsoft 3D 43 Sparkline of topic views for 2 weeks
131 VESA Stereo 42 Sparkline of topic views for 2 weeks
132 Edge loop 41 Sparkline of topic views for 2 weeks
133 Relief mapping (computer graphics) 41 Sparkline of topic views for 2 weeks
134 Computer graphics lighting 37 Sparkline of topic views for 2 weeks
135 Tiled rendering 37 Sparkline of topic views for 2 weeks
136 Generative Modelling Language 35 Sparkline of topic views for 2 weeks
137 Geometry pipelines 34 Sparkline of topic views for 2 weeks
138 Precomputed Radiance Transfer 34 Sparkline of topic views for 2 weeks
139 3D reconstruction 32 Sparkline of topic views for 2 weeks
140 Beam tracing 31 Sparkline of topic views for 2 weeks
141 Geometry processing 31 Sparkline of topic views for 2 weeks
142 TruForm 30 Sparkline of topic views for 2 weeks
143 Silhouette edge 30 Sparkline of topic views for 2 weeks
144 Geometric modeling kernel 30 Sparkline of topic views for 2 weeks
145 PSGL 28 Sparkline of topic views for 2 weeks
146 Supinfocom 28 Sparkline of topic views for 2 weeks
147 Sketch-based modeling 27 Sparkline of topic views for 2 weeks
148 Fragment (computer graphics) 27 Sparkline of topic views for 2 weeks
149 Micropolygon 25 Sparkline of topic views for 2 weeks
150 Static mesh 25 Sparkline of topic views for 2 weeks
151 Newell's algorithm 23 Sparkline of topic views for 2 weeks
152 Image and object order rendering 23 Sparkline of topic views for 2 weeks
153 Cone tracing 22 Sparkline of topic views for 2 weeks
154 Irregular Z-buffer 22 Sparkline of topic views for 2 weeks
155 Doo–Sabin subdivision surface 22 Sparkline of topic views for 2 weeks
156 Interactive skeleton-driven simulation 22 Sparkline of topic views for 2 weeks
157 Photon tracing 22 Sparkline of topic views for 2 weeks
158 ILNumerics.Net 22 Sparkline of topic views for 2 weeks
159 Loop subdivision surface 21 Sparkline of topic views for 2 weeks
160 OpenRT 21 Sparkline of topic views for 2 weeks
161 False radiosity 20 Sparkline of topic views for 2 weeks
162 Toxiclibs 20 Sparkline of topic views for 2 weeks
163 Euler operator 19 Sparkline of topic views for 2 weeks
164 XVL 18 Sparkline of topic views for 2 weeks
165 Spectral rendering 17 Sparkline of topic views for 2 weeks
166 Image-based meshing 17 Sparkline of topic views for 2 weeks
167 Simplygon 17 Sparkline of topic views for 2 weeks
168 Pyramid of vision 16 Sparkline of topic views for 2 weeks
169 Romulus (b-rep solid modeler) 15 Sparkline of topic views for 2 weeks
170 Inflatable icons 15 Sparkline of topic views for 2 weeks
171 RealityEngine 15 Sparkline of topic views for 2 weeks
172 VMGL 15 Sparkline of topic views for 2 weeks
173 Reality Lab 14 Sparkline of topic views for 2 weeks
174 SaarCOR 14 Sparkline of topic views for 2 weeks
175 Speed Modelling Contest 14 Sparkline of topic views for 2 weeks
176 RenderMan Artists Tools 14 Sparkline of topic views for 2 weeks
177 Bidirectional texture function 13 Sparkline of topic views for 2 weeks
178 Utah GLX 13 Sparkline of topic views for 2 weeks
179 Joint constraints 12 Sparkline of topic views for 2 weeks
180 Hemicube (computer graphics) 11 Sparkline of topic views for 2 weeks
181 Digital Morse theory 11 Sparkline of topic views for 2 weeks
182 Dilution of precision (computer graphics) 10 Sparkline of topic views for 2 weeks
183 Surfel 10 Sparkline of topic views for 2 weeks
184 Quantitative Invisibility 10 Sparkline of topic views for 2 weeks
185 Stencil codes 9 Sparkline of topic views for 2 weeks
186 Ray Processing Unit 9 Sparkline of topic views for 2 weeks
187 Vector slime 7 Sparkline of topic views for 2 weeks
188 Time-varying mesh 7 Sparkline of topic views for 2 weeks
189 Nonobtuse mesh less than 5 views
190 Computed Corpuscle Sectioning less than 5 views
191 Virtual replay (Sports) less than 5 views
192 3D graphics APIs less than 5 views
193 Timewarps less than 5 views
194 Interactive Digital Centre Asia less than 5 views
195 Galactic Bridges and Tails (1971 film) less than 5 views

Subcategories

Parent categories


Encyclopedia

From Wikipedia, the free encyclopedia

3D computer graphics is the technique of rendering three dimensional scenes and shapes on a digital computer using specialized 3-D software.

The main article for this category is 3D computer graphics.

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Subcategories

This category has the following 6 subcategories, out of 9 total.

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Pages in category "3D computer graphics"

The following 193 pages are in this category, out of 298 total. This list may not reflect recent changes (learn more).

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Media in category "3D computer graphics"

This category contains only the following file.

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