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The following are the current most viewed articles on Wikipedia within Wikipedia's Top human-computer interaction topics: All category. Think of it as a What's Hot list for Top human-computer interaction topics: All. More info »

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Top human-computer interaction topics: All

Rank Topic Wikipedia views
Oct 21 2010
1 Internet and the World Wide Web 41698
2 Star Wars (1977) 24661
3 The Matrix (1999) 15700
4 Alien (1979) 13213
5 Tron (film) (1982) 11440
6 Iron Man (2008) 8957
7 Graphical user interface (GUI) 8763
8 Apple Macintosh (1984) 8388
9 Blade Runner (1982) 8290
10 2001: A Space Odyssey (1968) 6970
11 I, Robot (2004) 5860
12 Ghost in the Shell (1991/1995) 4496
13 WYSIWYG (what you see is what you get) 3348
14 phenomenology 2921
15 Information retrieval 1764
16 Bell Labs 1747
17 Final Fantasy: The Spirits Within (2001) 1724
18 Ubiquitous computing ("ubicomp") coined 1988 1701
19 Douglas Engelbart 1623
20 Serial Experiments Lain 1548
21 Herbert Simon 1315
22 Usability testing 1227
23 The Last Starfighter (1984) 825
24 Alan Kay 780
25 Ivan Sutherland's Sketchpad 653
26 WIMP (computing) 587
27 SRI International (formerly Stanford Research Institute) 579
28 Xerox Alto (1973) 552
29 Zooming user interface (ZUI) 533
30 Ted Nelson 527
31 Software agents 479
32 Xerox Star (1981) 433
33 Jef Raskin 417
34 Johnny Mnemonic (1995) 398
35 Donald Norman 378
36 Hick's law 320
37 Sketchpad (1963) 316
38 Dynabook (circa 1970) 311
39 Project Looking Glass (circa 2003 or 2004) 299
40 Computer user satisfaction 286
41 Steve Mann 275
42 Microsoft Research 273
43 Jakob Nielsen (usability consultant) 270
44 GOMS – Goals, Operators, Methods, and Selection rules 191
45 Elements of graphical user interfaces 152
46 Keystroke-Level Model (KLM) 138
47 Contextual design 116
48 Terry Winograd 105
49 HP Labs 105
50 Knowledge Navigator (1987) 90
51 John Carroll 86
52 George G. Robertson 86
53 The Lawnmower Man (1992) 82
54 Wizard of Oz experiment 76
55 Office of the future (1940s) 72
56 Bill Buxton 67
57 Steering law 66
58 Sonic interaction design 57
59 Paul Fitts 42
60 Robert Spence 31
61 Knowbility 18
62 History of automated adaptive instruction in computer applications 15
63 iterative design < 5
64 personal information management < 5
65 user interface and user interface design < 5
66 Command line interface < 5
67 human action cycle < 5
68 bodystorming < 5
69 Minority Report (2002) < 5
70 visual programming languages. < 5
71 industrial design < 5
72 barcode scanner < 5
73 * computer display < 5
74 Copy and paste, Cut and paste < 5
75 Human Computer Information Retrieval < 5
76 computer vision < 5
77 usability and usability testing < 5
78 interaction < 5
79 participatory design < 5
80 pictive user interface workshop method < 5
81 human memory < 5
82 * computer mouse < 5
83 Affordance Analysis < 5
84 handheld devices < 5
85 value-sensitive design < 5
86 CSCW: Computer Supported Collaborative (or Cooperative) Work, collaborative software < 5
87 user interface engineering and usability engineering < 5
88 * widget (computing) < 5
89 contextual design and contextual inquiry < 5
90 information security < 5
91 Scenario Based Design (SBD) < 5
92 computer science < 5
93 progressive disclosure < 5
94 Fitts' law < 5
95 mode < 5
96 * computer printer < 5
97 Xerox PARC < 5
98 user experience design < 5
99 cognitive walkthrough < 5
100 look and feel < 5
101 design < 5
102 sonic interaction design < 5
103 graphic design and aesthetics < 5
104 interaction technique < 5
105 AT&T Labs < 5
106 ** mouse chording < 5
107 universal usability < 5
108 transparency (computing) < 5
109 human factors / ergonomics < 5
110 User scenario < 5
111 affordance < 5
112 habituation < 5
113 history of the GUI < 5
114 * braille embosser < 5
115 * graphical output device < 5
116 human perception < 5
117 principle of least astonishment < 5
118 * plotter < 5
119 psychology < 5
120 pointing device < 5
121 sociology and social psychology < 5
122 usability lab < 5
123 repetitive strain injury < 5
124 gender HCI < 5
125 * computer keyboard < 5
126 rapid prototyping < 5
127 microphone < 5
128 library and information science, information science < 5
129 banner blindness < 5
130 human-machine interface < 5
131 * cursor < 5
132 gulf of evaluation < 5
133 * video projector < 5
134 * icons < 5
135 cognitive science < 5
136 computer graphics < 5
137 HCISec < 5
138 information design < 5
139 brushing and linking < 5
140 The Humane Environment (alpha release, 2004) < 5
141 user-centered design < 5
142 Apple Computer < 5
143 multimedia < 5
144 task analysis/task modeling < 5
145 * display device < 5
146 window managers < 5
147 point-and-click < 5
148 visualization < 5
149 speech-language pathology < 5
150 gulf of execution < 5
151 * Haptic devices < 5
152 * speakers < 5
153 human interface device < 5
154 Single Document Interface, Multiple Document Interface, Tabbed Document Interface < 5
155 accessibility and Computer accessibility < 5
156 * sensory system < 5
157 artificial intelligence < 5
158 hypertext (Ted Nelson 1963), hypermedia and hyperlinks < 5
159 user-friendliness < 5
160 user, luser < 5
161 drag-and-drop < 5
162 * refreshable Braille display < 5
163 unit record equipment < 5
164 * keyboard shortcut < 5
165 adaptive autonomy < 5
166 usage-centered design < 5
167 focus group < 5
168 List of input devices < 5
169 Crossing-based interfaces < 5
170 List of output devices < 5
171 Alias Wavefront < 5
172 interaction design < 5
173 activity-centered design < 5
174 heuristic evaluation < 5
175 * earphones < 5

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